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Houdini - Grain bubbles (scene file)


Houdini Tutorial // 3D Lightning // Part 02 (Flicker & Controller)

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Kinda sick so my voice is weird - also realised I say basically way too much >.>

Anyway this one's about creating a controller to make the bolts flicker on and off over time, all procedural!
Next time I will be making a Lightning Solver to make the bolts animate over their lifetime, to create some even more interesting/realistic animation.

Scene File (Pending, will upload it once I have a free minute to add the VOP's)

Part 1 // (vimeo.com/190948059)

Cast:Dylan Brinsbury-Magee

Tags:Houdini, tutorial, FX, lightning, VFX, 3D, Side FX, arc, electricity, bolt, tesla, zap, visual effects and procedural

Houdini - Spherical Surface Spheres (scene file)

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Just playing around to replicate the effect Method Studios used in the AICP reel. Setting it up with bullet worked like crap, this grain setup works better, but I'm moving onto FLIP now and I suspect that'll work even better, smoother at least.

Edit: Added some CHOP smoothing. Updated scene file: goo.gl/rixD7G

Cast:Johnny Farmfield

UV Texturing in Nuke

H20 Solar System breakdown

Houdini / C4D / Octane

UE4 - SciFi Corridor Render Test...

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I'm new to Unreal and this was a little learning exercise. The ol' obligatory sci fi corridor everyone seems to build when learning UE4 ;) Low poly modular bits built in Maya, textured using Illustrator/Quixel, and everything else done in UE4. Enjoy!
(BG track: Stendeck - About gravity and the undefined science of human attraction).

Cast:Daniel McKay

Tags:3D, mobotato, ue4, unrealengine, vr, realtime, scifi, quixel and maya

Drops TD and some more


Houdini - Basic ground crack setup (scene file)

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Playing around in regard to a question posted on OD Force, I had to set this up as a foundation. So why not share it. Because of course I will. :)

And this setup will work very well in conjunction to this one: vimeo.com/178206035

Scene file: goo.gl/xrWnKz

Cast:Johnny Farmfield

Got Milk - Battle Of Positivism

Houdini Wave Deformer (Work in Progress)

Houdini Explosion

Houdini - Snakes on a plane (scene file)

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I'm sharing this file because enough is enough, I had it with these mo#¤%@f¤({!ng snakes on this mo#¤%@f¤({!ng plane. :D

Funny thing, it's actually a follow up to my ground crack thingie, because I was experimenting with using POPs to create crack patterns when I got the idea to feed a point with a sine on top into copy SOP to create a crawly trail. :D

Scene file: goo.gl/2Qis5Y

Cast:Johnny Farmfield

2016 FX Seongcheol Zeon Houdini Show Reel

R'n'D November 2016 : Vector Quantization


Video Circles

Lipton Ice Tea

Effect in Houdini FX

EnergyShellA

Shake_and_Bake_Houdini_ShatterSim_P1

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