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Coffee & Creamer


Huy Nguyen VFX REEL 2016

Houdini Round Corner Shader

Introduction to FX in Houdini best of 2016

count (proj.files)

Dust Sim Houdini PART 1

Gero Helmreich - Rigging Breakdown

line solver v2 (proj.files)

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Теперь растущие линии могут разветвляться. солвер можно подключать к любой геометрии или облаку точек, главное чтобы на всех точках изначально был атр infected=0, и хотя бы одна точка была в группе active_grp. внутри солвера на атриб вопе вынесены параметры max connection и рампа которыми всё управляется.
22.07 новая версия
Now, the growing lines can branch out. solver can be connected to any geometry or point cloud, the main thing that all points must have attribute infected = 0, and at least one point must be in active_grp group. within the solver on attribute vop handed ramp and max connection parameter which everything is controlled.
rendered with octane

22.07 added new version. Now every new branch is a separate primitive. What allow retime and rebuild the structure after simulation.
cloud.mail.ru/public/79WY/ArDHt1SJC

for h15
cloud.mail.ru/public/8daj/58BGog37q

Cast:Ded_mazai

Tags:houdini and animation


Porsche commercial before and after VFX modeling texturing breakdown

Particle fluid - Houdini

David Cunningham FX TD Reel 2016

UNFORGETTABLE (Vintage Records)

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This is my university graduation work.

I made 80’s records store scenary with 3D tools. I intended to make a day scene and a night scene to show different atmospheres come from the same place.

All of you may have precious memories that are so beautiful that can’t be forgotten.
So I tried to recreate this analog sensibility by using digital elements.
 
 
이 작품은 저의 대학교 졸업작품입니다.

80년대 레코드스토어의 풍경을 3D툴을 사용하여 제작했습니다.
낮 씬과 밤 씬을 보여줌으로써 같은 공간에서 느껴지는 다른 분위기를 표현하고자 했습니다.

누구에게나 너무 아름다워서 잊혀 지지 않는 그런 소중한 기억들이 있으실 겁니다.
그러한 아날로그한 감성들을 디지털 요소를 통해 재현하고자 했습니다.
 
 
Used Tools: Maya, V-ray, Mudbox, Nuke, AfterEffects
  
Music : (I Love You) For Sentimental Reasons - Nat King Cole Trio
    Tell Her About It - Billy Joel

Cast:JeDJ

Nike "Chase It" Process Breakdown

Houdini. CopySOP with cutoff

Mitre Friction Breakdown

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See the final commercial here vimeo.com/61184067

Motion Design / 3D Animation / Post Production : RocknRoller Studios
Director : Paul Clements
3D Modeling / Texturing: Joe Myers
Audio : Unison by Porter Robinson (Knife Party Remix)

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Follow at : twitter.com/rocknrollertv
Website : rocknroller.tv

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Thanks for watching :)

Cast:ROCKNROLLER STUDIOS and Paul Clements

Tags:Mitre, Paul Clements, RocknRoller Studios, Sports, Football, VFX, Cinema 4D, C4D, Advertising, Design, Motion Graphics, 3D, CGI, Animation, Breakdown and Process


Nike AM '17 Development

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A ManvsMachine project.
Working as part of the in-house team at ManvsMachine, I was involved in r&d, design and animation across multiple shots and stills.

This reel shows my setups, sims, animations and tests.
See more at eat-garlic.com/nike-am17/

Audio: Finesse (Hey Baby) by Flamingosis

Cast:Lukas Vojir

Houdini tutorial: geometry based vectorfield shaping for smoke simulations with vex

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So here is my first tutorial. Hope it's understandable!
About the the rendering: I used Redshift for this, an AMAZING Gpu renderer that rendered this scene with GI in less than on hour on my GTX 980.
Also I just put some motion trails in there to make it more interesting (not shown in the video).

here is the scene + the model, might be a bit different than in the video because I left some things out there: dropbox.com/s/s46u8drq2tjdyds/smoke%20bull.zip?dl=0

Cast:Stefan Sietzen || Visuality

Tags:Houdini, tutorial, vex, volumetric, pyro, smoke, simulation, dynamics and redshift renderer

Cardboard Man_Houdini + File

Chloé Tousignant - FX Demo Reel 2016

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My FX TD Demo Reel for the years 2015-2016, while at MPC Montréal.

Cast:Ranjykey

Show Reel - 2016

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